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Hello all!
I'm sure this has been done before, but not by me... ;) I'm writing a small
C-Programm to generate some simple Meshes. I've got an Array of points,
which is unsorted, and now I want to generate a closed Mesh. I'm just not
sure about the algorithm to use for that. I thought that I could search for
the nearest four points and connect them to two triangles and that would fit
to a closed Mesh... But this doesn't seem to work (Maybe there is also a
fault in the programm, who knows ;)). I would be interested in a working
algorithm (not in finished macros).
Thanks
Florian
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